Quality, meanwhile, is highly subjective.
![rpg maker mv yanfly men manager rpg maker mv yanfly men manager](http://yanfly.moe/wp-content/uploads/2016/08/Forest-Banner.png)
Compare that to VX/Ace script development. I wouldn't call MV plugin development dead by any means, especially when you can pop on the official website and see the Complete Javascript Plugins board get a new topic posted (which means a new plugin/script) every couple of days. Having a few months in between updates and releases is not abnormal. They've both released and updated more than a few plugins on their sites last year. Well I guess I have a few questions here: Is MV plugin development mostly dead, and if yes then why do you think that is? Was Javascript harder to use than RGSS? And lastly, is there anyone who still regularly makes plugins?ĭunno about the others, but Yanfly and Moghunter are definitely not gone. I look for many plugin equivalents to scripts that I have in VXA and nope, most either don't exist or are poorer in quality. MV, though, despite initially being hyped a ton, seemed to not get nearly as many quality plugins as VXA got quality scripts. I look at VX Ace scripts and scripters pumped out scripts for VX Ace's entire lifespan iirc. I guess I'm just wondering how this happened? Yanfly was basically the last one and now even he's gone.
![rpg maker mv yanfly men manager rpg maker mv yanfly men manager](https://img.itch.zone/aW1nLzQwMzg4MjYucG5n/315x250%23c/sBmlSn.png)
Same goes for Galv and Hime, and Victor and Moghunter haven't updated in over half a year so I can assume that they are mostly done with plugin development (maybe there will be 1 or 2 more from them). Then I look at the other most active plugin creator that I could remember, SumRndmDde, and he has seemed to abandon plugin development as well. I was looking through MV plugin lists because I felt like toying around with MV (even though I don't like it as much as VX Ace) and I then remembered that Yanfly has stopped making plugins.